AI key papers
- Modern AI all start from AlexNet 2012
- Modern Game Strategy all start from AlphaGo (2016)
- Modern LLM all start from Transformer (2017)
- Modern Diffustion start from DDPM (2020)
List famous paper short name: paper title
Computer Vision
- AlexNet (2012) : ImageNet Classification with Deep Convolutional Neural Networks
- VGG (2014) : Very Deep Convolutional Networks for Large-Scale Image Recognition
- GAN (2014) : Generative Adversarial Nets
- ResNet (2015) : Deep Residual Learning for Image Recognition
- U-Net (2015) : U-Net: Deep Learning for Biological Image Segmentation
Natural Language Processing
- Transformer (2017) : Attention is All You Need
- BERT (2018) : BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding
- GPT-3 (2020) : Language Models are Few-Shot Learners
Diffusion Models
- DDPM (2020): Denoising Diffusion Probabilistic Models
- Improved DDPM (2021): Improved Denoising Diffusion Probabilistic Models
- Score-based Generative Modeling (2020): Score-Based Generative Modeling through Stochastic Differential Equations
- Latent Diffusion Models (2022): High-Resolution Image Synthesis with Latent Diffusion Models
- Denoising Diffusion Models (2020) : Denoising Diffusion Models for Image Synthesis
Game Play
Go Chess
- AlphaGo (2016): Mastering the game of Go with deep neural networks and tree search
Poker Play
- Libratus (2017): “Libratus: The Superhuman AI for No-Limit Texas Hold’em” by Noam Brown and Tuomas Sandholm.
- DeepStack (2017): “DeepStack: Expert-Level Artificial Intelligence in No-Limit Texas Hold’em” by Michael Bowling et al.
JP Mahjong
- Tenyuu (2017): “Tenyuu: A Computer Mahjong Program That Won the World Championship” by Takanori Mori et al.
- Ninja (2019): “Ninja: A Strong JP Mahjong AI Using Monte Carlo Tree Search and Deep Learning” by Takuya Hiraoka et al.
- Suphx (2020): Suphx: Mastering Mahjong with Deep Reinforcement Learning